AI Insights · Timothy · January 2022
Top 5 3D Realistic Games Performance in Bahrain Q4 2021
Explore the performance of the top 5 3D realistic games in Bahrain during Q4 2021, including trends in weekly downloads and revenue.
During the fourth quarter of 2021, the top 5 3D realistic games in Bahrain exhibited varied performance trends in terms of weekly downloads and revenue. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
PUBG MOBILE saw a noticeable decline in weekly revenue, starting at around $52.8K in late September and falling to approximately $16.6K by mid-December. However, there was a slight recovery towards the end of December, with revenue peaking at about $30.7K. Weekly downloads remained relatively stable, fluctuating between 1.2K to 1.6K throughout the quarter, with a slight increase in the final weeks.
Free Fire experienced a significant surge in weekly revenue, especially in the last week of December, reaching around $22.5K. Early in the quarter, revenue hovered between $3.4K and $5.3K, with a notable peak of $7.6K in late November. The game's weekly downloads started at 1.8K in late September and saw a decrease in the following weeks, stabilizing around 1K to 1.3K towards the end of the quarter.
Call of Duty®: Mobile showed a mixed performance in weekly revenue. The game began with $1.8K in late September, saw a peak of $2.6K in mid-October, and ended the quarter with around $1.2K. Weekly downloads for the game were relatively low, starting at 801 in late September and fluctuating between 472 to 795 throughout the quarter.
State of Survival: Zombie War had a steady revenue performance, with a notable increase in late October, peaking at $1.9K. The revenue saw fluctuations, starting at $536 in late September and ending at $1.1K in the final week of December. Weekly downloads were modest, beginning at 191 in late September and reaching up to 406 in late October, with a gradual increase towards the end of the quarter.
CSR 2 - Realistic Drag Racing exhibited significant fluctuations in weekly revenue. Starting at $515 in late September, the game saw a peak of $2.2K in late November, and ended the quarter with $894. Weekly downloads remained low but consistent, ranging from 76 to 221 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.